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Pre-trained INRIA models: https://repo-sam.inria.fr/fungraph/3d-gaussian-splatting/datasets/pretrained/models.zip Optional Validate display of 3DGS .ply / .splat files from luma.ai and polycam Vulkan compute shaders implementation: https://github.com/shg8/3DGS.cpp/tree/main [LGPL-v2.1] WebGL implementation using vertex/fragment shader: https://github.com/kishimisu/Gaussian-Splatting-WebGL
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Pre-trained INRIA models: https://repo-sam.inria.fr/fungraph/3d-gaussian-splatting/datasets/pretrained/models.zip
Optional Validate display of 3DGS .ply / .splat files from luma.ai and polycam
Vulkan compute shaders implementation: https://github.com/shg8/3DGS.cpp/tree/main [LGPL-v2.1]
WebGL implementation using vertex/fragment shader: https://github.com/kishimisu/Gaussian-Splatting-WebGL
Components: (vkGS -> O3D GS)
Technical open questions:
The text was updated successfully, but these errors were encountered: