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Store coordinate spaces #1

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io7m opened this issue Nov 23, 2016 · 3 comments
Open

Store coordinate spaces #1

io7m opened this issue Nov 23, 2016 · 3 comments

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@io7m
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io7m commented Nov 23, 2016

Store coordinate spaces in skeleton files in the same manner as io7m-com/smfj#2.

@io7m
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io7m commented Jan 27, 2017

The mathematics in the package assumes a right-handed coordinate system.

It's possible that the specification could require explicit storage of coordinate space information, but the implementation will only support right-handed -Z forward.

@io7m
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io7m commented Jan 31, 2017

This is something the Blender plugin will need to be able to produce, and the skeleton compiler able to evaluate.

@io7m
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io7m commented Jan 31, 2017

Additionally: What does a program do if it loads a compiled skeleton and finds out that the coordinate system doesn't match what it requires?

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