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Store coordinate spaces #1
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The mathematics in the package assumes a right-handed coordinate system. It's possible that the specification could require explicit storage of coordinate space information, but the implementation will only support right-handed -Z forward. |
This is something the Blender plugin will need to be able to produce, and the skeleton compiler able to evaluate. |
Additionally: What does a program do if it loads a compiled skeleton and finds out that the coordinate system doesn't match what it requires? |
Store coordinate spaces in skeleton files in the same manner as io7m-com/smfj#2.
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