This solution only contains C# projects to build scripts (DLLs) for the mods. The mod themselves are made via Unity.
- Read
README.md
inModsUnityProject
and folow the steps to prepare the Unity project. - Read
README.md
inDependencies
and folow the steps to prepare the dependency assemblies. - Install .NET8 or a more fresh version. The minimum supported C# compiler version is 12.
- Ensure that the proper MSBuild version is used by IDE. In JetBrains Rider it's located in: "Build, Execution, Deployment | Toolset and Build".
- Setup a logical drive
u:
pointing toC:\Users\<user>\Documents\Timberborn
to have the built binaries copied automatically into the Timberborn mods folder.
Make the mod from the Unity project. Then, compile the script. This will create a fully complete mod setup at the target path.