Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Update audio_data.mdx #165

Open
wants to merge 1 commit into
base: main
Choose a base branch
from
Open
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
2 changes: 1 addition & 1 deletion chapters/en/chapter1/audio_data.mdx
Original file line number Diff line number Diff line change
Expand Up @@ -62,7 +62,7 @@ The most common audio bit depths are 16-bit and 24-bit. Each is a binary term, r
to which the amplitude value can be quantized when it's converted from continuous to discrete: 65,536 steps for 16-bit audio,
a whopping 16,777,216 steps for 24-bit audio. Because quantizing involves rounding off the continuous value to a discrete
value, the sampling process introduces noise. The higher the bit depth, the smaller this quantization noise. In practice,
the quantization noise of 16-bit audio is already small enough to be inaudible, and using higher bit depths is generally
the quantization noise of 16-bit audio is already small enough to be audible, and using higher bit depths is generally
not necessary.

You may also come across 32-bit audio. This stores the samples as floating-point values, whereas 16-bit and 24-bit audio
Expand Down