Converter for Ultra 64 Sound Format (usf and miniusf) by Josh W (http://joshw.info) based on 64th Note.
This tool is based on JoshW's audacious plugin "lazyusf". It was rewritten to a standalone commandline tool.
cmake .
make
- cmake
- make
- gcc
- gcc-c++
- [optional] flac-devel: needed if you wish to write directly to .flac files
- [optional] libao-devel: needed if you want support for on-the-fly playback
lazyusf [OPTIONS] "soundtrack name.miniusf"
By default the PCM output is written to "soundtrack name.miniusf.au". For more help run lazyusf without any parameters.
Q: The output of Donkey Kong 64 is slower than in the original game.
A: DK64 internally samples at 21617 Hz; the output of the game was at 22050 Hz. Enable rounding the samplerate by using the -r option.
- be able to specify multiple files to play sequentially
- be able to switch between those files
- adapt usage function
- adapt SIGINT and SIGTERM