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* toggle use_folders on * Rename pipelines * its a strcpy :( * add miniz, add xorstream, add non-working ziploader * start integrating libzip (WIP) * use ExternalProject test (doesnt work maybe?!) * further work in integrating libzippp [WIP] can't build libzip yet (neither manually nor in the vs build), as it doesn't find zlib * LibZip build script * make libzip build too todo: specify cmake find_library to check the paths we install to * prepare everything in cmake * fix rebuilding of libzip/zlib * fix stupid double quotes * libzippp works * Setup libzippp archive loading * Remove allocation of new data when adding file to TextureServer * Enable CI on dev * Create LICENSE (#5) * add mbedtls * fix cmake (forgot to substitute, woops) * fix %lu warnings for printing addresses * enable debug messages, some formatting * remove mbedtls, fix libzip for /MD(d) * some code changes * fix cmake logic, str replace min cmake version in libzip-src/CMakeLists.txt to 3.15 * linker errors in release * c++ify a little * remove unnecessary duplicate c++23 definition * Fixes to gMod_XorStream when calculating stream length * Fix loading tpf contents with password * Implemented complete parsing * Cleanup file loading * Change to NI * Revert "Change to NI" This reverts commit 19b511d. * update XorStreamReader to read whole file, then xor * delete a lot of unused code * loading logic * rename console window * 1.5.4 * remove pointless mutex * wtf is this code --------- Co-authored-by: Alex Macocian <[email protected]>
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