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remove unnecessary directxtex source code patch #142

remove unnecessary directxtex source code patch

remove unnecessary directxtex source code patch #142

Workflow file for this run

name: gMod CI Pipeline
on:
pull_request:
branches:
- master
push:
branches:
- dev
workflow_dispatch:
jobs:
build:
strategy:
matrix:
targetplatform: [x86]
runs-on: windows-latest
env:
Configuration: Release
Actions_Allow_Unsecure_Commands: true
steps:
- name: Checkout
uses: actions/checkout@v4
with:
fetch-depth: 0
#https://stackoverflow.com/questions/61037714/how-to-install-an-old-version-of-the-direct-x-api-in-github-actions
- name: Config
run: echo "DXSDK_DIR=DXSDK" >> $GITHUB_ENV
shell: bash
- name: Cache
id: cache
uses: actions/cache@v1
with:
path: DXSDK
key: DXSDK
- name: Cache create
if: steps.cache.outputs.cache-hit != 'true'
run: |
curl -L https://download.microsoft.com/download/a/e/7/ae743f1f-632b-4809-87a9-aa1bb3458e31/DXSDK_Jun10.exe -o _DX2010_.exe
7z x _DX2010_.exe DXSDK/Include
7z x _DX2010_.exe DXSDK/Lib/x86
shell: bash
- name: Echo cache
run: echo ${{ env.DXSDK_DIR }}
- name: List dxsdk files
run: |
cd DXSDK
ls
cd Include
ls
cd ../Lib/x86
ls
- name: Copy DirectX headers to project include directory
run: Copy-Item -Path "${{ env.DXSDK_DIR }}/Include/*" -Destination header/ -Recurse -Force
env:
DXSDK_DIR: ${{ env.DXSDK_DIR }}
shell: pwsh
- name: Ensure Lib directory exists and copy DirectX libraries
run: |
$libDir = "Lib/"
if (-Not (Test-Path -Path $libDir)) {
New-Item -ItemType Directory -Path $libDir
}
Copy-Item -Path "${{ env.DXSDK_DIR }}/Lib/x86/*" -Destination $libDir -Recurse -Force
env:
DXSDK_DIR: ${{ env.DXSDK_DIR }}
shell: pwsh
- name: Setup MSBuild.exe
uses: microsoft/[email protected]
- name: Build CMake Files
run: cmake -S . -B build -A Win32
env:
DXSDK_DIR: ${{ env.DXSDK_DIR }}
- name: Build binaries
run: cmake --build build --config Release
env:
DXSDK_DIR: ${{ env.DXSDK_DIR }}