This repository has been archived by the owner on Dec 12, 2021. It is now read-only.
Releases: guillaume-haerinck/cube-beast-editor
Releases · guillaume-haerinck/cube-beast-editor
First alpha
Early stages of a cross-platform voxel editor.
Features
- Add, remove, paint voxels
- Arcball camera (pan support)
- Procedural terrain generation (early stages)
- Color palette
- .cbs file import (early stages)
- WASM build support
- Linux & Windows support
Unsupported (but present in interface)
- Undo & Redo
- Object / Edit mode
Known Bugs
- Shadow glitter with some drivers
- Shadows does not work correctly on wasm
- Performance issue with cube mode on add
- Can crash when performing mass deletion (met-ecs library bug)
- Screen too bright before being resized on some computers