gpjt/spacelike
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SPACELIKE ========= A simple space piloting game in WebGL. Intended as an extended lesson on http://learningwebgl.com/ By Giles Thomas, giles@giles.net Released under a Creative Commons Attribution-Share Alike 2.0 UK: England & Wales License See here for details: http://creativecommons.org/licenses/by-sa/2.0/uk/ If you modify the spacecraft model in Blender, the process for exporting it is a bit manual (and will be improved, honest :-): - Select the spacecraft from the Blender 3D view - Export to Wavefront (.obj) format, with the following settings: - Context: Selection only - Output options: apply modifiers, rotate x90 and copy images off - Export: edges off, triangulate on, materials off, uvs off, normals on, hq on, polygroups off, nurbs off, objects off, groups off, material groups off, keep vert order on - Run the JavaScript conversion program by opening the file ObjToJSON.html in a browser - Copy the content in the browser page, and paste it to spacecraft.json