Dagger 2.0.2
A patch release, most crucially including:
- A fix to the way processor validation of types is done that permits dagger to play
more nicely with other processors, avoiding over-validating aspects that it doesn't
need, which may yet not have been generated by other processors in a different round
of processing. - Some improved error reporting for edge-cases
- Fix to prevent incompatible versions of Guava on the classpath from blowing up processing
- Support a more robust set of types for map keys in map bindings (primitive types, etc.)