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Scene Editor, the good old 3D editor by Stephen Chenney

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Sced, a constraint based scene editor

Version 1.03

Sced is a program for creating 3d scenes, then exporting them to a wide variety of rendering programs. Programs supported are:

  • POVray, Rayshade, any VRML browser, anything that reads Pixar's RIB
  • format, and Radiance. Plus a couple of local formats, for me.

Sced uses constraints to allow for the accurate placement of objects, and provides a maintenance system for keeping this constraints satisfied as the scene is modified.

After some few changes, compiling Sced under openSuse Leap 42.3 was successful.

  • git clone the project
  • there is no configure, so change parameters directly in Makefile (like path to powray)
  • make

There is some documentation, which i copied from a Sceda project (animation with Sced), but the basics of the little quirky UI are common. I'm planning to rewrite Sced completely.

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Scene Editor, the good old 3D editor by Stephen Chenney

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