-
Notifications
You must be signed in to change notification settings - Fork 241
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Add ArchipelagoXIV Client #5379
base: main
Are you sure you want to change the base?
Conversation
bleatbot, approve |
Outdated attemptAll builds OK! Take care! Please test your plugins in-game before submitting them here to prevent crashes and instability. We really appreciate it!
2 Needs (
|
Type | Name | Version | Reviewed by |
---|---|---|---|
NuGet | Archipelago.MultiClient.Net | 6.3.1 |
1 hidden need (known safe NuGet packages).
Show log - Review
This plugin is now in the plugin review queue; we hope to get back to you soon! |
Head branch was pushed to by a user without write access
Updated plugin. It bumps Archipelago.MultiClient.Net to the latest version, and added a couple small features (Deathlink - Optional setting that when you die everyone dies) and made the text chat respect colours sent down the line. |
All builds OK! Take care! Please test your plugins in-game before submitting them here to prevent crashes and instability. We really appreciate it!
2 Needs (
|
Type | Name | Version | Reviewed by |
---|---|---|---|
NuGet | Archipelago.MultiClient.Net | 6.5.0 |
1 hidden need (known safe NuGet packages).
Show log - Review
Sorry, can you provide more information what this does? We know what a randomiser is, but we don't know how it's been applied to the game here 😅 We'd appreciate an explanation of both what the client and the server do - how is the game experience impacted, and is it noticeable to any other players? |
Quick little video walking through everything (I hope): https://youtu.be/mZc27ZoroDI Slightly longer (90 minutes) full playthrough of a 340 player multiworld: https://youtu.be/3iStgI3Ooqk Brief explanation of parts:
|
This has had like a year of testing, but I was never quite happy enough with the new user experience to PR it here.
I'm finally at that point 😀
This is a Client for the Archipelago Multiworld Randomizer, and provides a Key-Item-Randomizer experience for XIV players.
The github readme gives a general overview, but kinda assumes you already know what a randomizer is.
Sorry in advance for how complex this thing is 😅