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Setting up hover to use a home made version of 'go flutter'
If you want to work on the 'go-flutter' source code and try your change in a hover project, you must:
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clone the 'go-flutter' repo.
git clone https://github.com/go-flutter-desktop/go-flutter
cd go-flutter
pwd
=>/tmp/go-flutter
in my case. -
On your 'hover' test project, you must tell the golang tool-chain to use the
/tmp/go-flutter
path instead of the release available in github.
Place the followingreplace
directive ingo/go.mod
:replace github.com/go-flutter-desktop/go-flutter => /tmp/go-flutter
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Apply modification to
/tmp/go-flutter
You're all setup to work on 'go-flutter' source code! 🎊
As 'go-flutter' uses the flutter/engine
shared library, the linting tool might fail because the tool doesn't find the shared library.
$ go vet .
# github.com/go-flutter-desktop/go-flutter/embedder
/usr/sbin/ld: cannot find -lflutter_engine
collect2: error: ld returned 1 exit status
To solve the problem, you have to set the env variable CGO_LDFLAGS
to the engine cache path.
On my machine it's:
export CGO_LDFLAGS="-L/home/drakirus/.cache/hover/engine/linux/"