Skip to content

GLXEngine - a graphics engine collector with GLScene & GXScene component packages for Delphi & C++Builder. The class libraries for creating 3D scenes with rendering and animations of spatial objects include managers for supporting physics, sounds, terrains with materials and shaders

License

Notifications You must be signed in to change notification settings

glscene/GLXEngine

Repository files navigation

GLXEngine

GLXEngine - a graphics engine collector with GLScene/GXScene/LZScene component packages for Delphi & C++ programming. Class libraries for creating 3D scenes with rendering and animations of spatial objects include managers for supporting physics, sounds, terrains with materials and shaders.

How to install

  1. Download a zip archive of the last release or clone the repository
  2. Run _setupDLL_admin.cmd to support external DLLs libraries
  3. Configure the IDE settings and paths to src, sources and sourcex, include and lib dirs
  4. Open the GLSEngine.groupproj in RAD Studio Delphi or .lpk projects for Lazarus, compile and install components
  5. Users of the C++ Builder Personality only need to copy the compiled .bpl packages from ../GLXEngine/bpl directory to a folder C:\Users\Public\Documents\Embarcadero\Studio\23.0\Bpl then add them and install to palette
  6. Run Examples for Delphi or C++Builder

Some examples:

GLSViewer

ActorToPoint

ClothActor

Ragdoll

Christmas

Forest

Village

Plot2D

Админ

About

GLXEngine - a graphics engine collector with GLScene & GXScene component packages for Delphi & C++Builder. The class libraries for creating 3D scenes with rendering and animations of spatial objects include managers for supporting physics, sounds, terrains with materials and shaders

Topics

Resources

License

Stars

Watchers

Forks

Packages

No packages published

Contributors 3

  •  
  •  
  •  

Languages