GLXEngine - a graphics engine collector with GLScene/GXScene/LZScene component packages for Delphi & C++ programming. Class libraries for creating 3D scenes with rendering and animations of spatial objects include managers for supporting physics, sounds, terrains with materials and shaders.
- Download a zip archive of the last release or clone the repository
- Run _setupDLL_admin.cmd to support external DLLs libraries
- Configure the IDE settings and paths to src, sources and sourcex, include and lib dirs
- Open the GLSEngine.groupproj in RAD Studio Delphi or .lpk projects for Lazarus, compile and install components
- Users of the C++ Builder Personality only need to copy the compiled .bpl packages from ../GLXEngine/bpl directory to a folder C:\Users\Public\Documents\Embarcadero\Studio\23.0\Bpl then add them and install to palette
- Run Examples for Delphi or C++Builder
GLSViewer
ActorToPoint
ClothActor
Ragdoll
Christmas
Forest
Village
Plot2D