Visualization module for vector fields.
var createScene = require('gl-plot3d')
var createMesh = require('gl-mesh3d')
var createStreamTube = require('gl-streamtube3d')
var wind = require('dataset-wind')
var scene = createScene()
var bounds = [];
var streamTube = createStreamTube({
startingPositions: positionsArray,
maxLength: 1000,
getVelocity: velocityFunction,
colormap: 'portland'
}, bounds)
var mesh = createMesh(gl, streamTube)
scene.add(mesh)
Try out the example in your browser
npm i gl-streamtube3d
Creates a stream tube plot of a vector field.
-
params
is an object that has the following properties:startingPositions
(Required) An array of starting positions for the vector field, encoded as arrays.getVelocity(point)
(Optional) A getter function to get the velocity at a given point.getDivergence(point)
(Optional) A getter function to get the divergence at a given point. Used for the width of the streamtube. Defaults to the divergence of the getVelocity function.maxLength
(Optional) The maximum number of segments to add to a streamtube. Default is 1000.tubeSize
(Optional) The scaling factor for the streamtubes. The default is 1, which avoids two max divergence tubes from touching at adjacent starting positions.absoluteTubeSize
(Optional) Absolute scaling factor for the streamtubes. A value of 1 scales divergence of 1 to 1 coordinate system unit. Overrides tubeSize.colormap
(Optional) The colormap to use.
Returns A streamtube plot object that can be passed to gl-mesh3d.
(c) 2013-2017 Mikola Lysenko, Ilmari Heikkinen. MIT License