PlanetSide 2 live population API. This API is free and open for anyone to use.
tl;dr: Watch for specific events, transform and add them to a timeseries set, and query that set for the last 15 minutes.
We're built on 3 core types, players
, classes
, and vehicles
. Each can be filtered by Continent/Zone, Faction, and World.
Please open an issue here or get in touch with Pomf (okano#0001) on the PS2 Discord if you have complex use cases for this data; it may be trivial/easy to implement APIs tailored to your needs.
The main use case is for Medkit bot to have an in-house source of population data, without relying too heavily on any third-party stats service, like Fisu, Honu, or Voidwell; which all have different population tracking needs and goals (and thus, different data.)
An example of how it can be used on pstop (GitHub).
- GraphQL API
- Serves https://saerro.ps2.live
- Built on a "stacking filter" graph model, where each dimension adds a filter to lower dimensions.
- Event Streaming Service (ESS) Ingest
- WebSocket listening to https://push.nanite-systems.net (which is a resilient mirror to https://push.planetside2.com)
- Listens for
Death
,VehicleDestroy
, and a number ofGainExperience
events.
- Postgres with TimescaleDB
- Holds
players
andanalytics
tables as hypertables. - Timescale makes this way too fast, mind-blowing :)
- Holds
- Tasks
- Occasional jobs that prune the database past what we actually want to retain,
- Core data tables are kept to about 20 mins max of data, analytics to 1 week
- Can do database resets/migrations.
- Occasional jobs that prune the database past what we actually want to retain,
This app is built with Rust. You can set up a build environment via https://rustup.rs/
To run,
# Start backing services
docker compose up -d
# Run database migrations (required first step on a freshly up'd database)
cargo run --bin tasks migrate
# Start NSS ingest. Use push.planetside2.com if NSS isn't quite working...
env \
WS_ADDR="wss://push.nanite-systems.net/streaming?environment=all&service-id=s:$SERVICE_ID" \
WORLDS=all \
cargo run --bin websocket
# Start API
cargo run --bin api
# Run prune tool
cargo run --bin tasks prune
# Build containers
docker build . --build-arg SERVICE=api -t saerro:api
docker build . --build-arg SERVICE=tasks -t saerro:tasks
docker build . --build-arg SERVICE=websocket -t saerro:websocket
Some aspects of this code are based on "moving parts" within PlanetSide 2. If these change, you can run cargo run --bin codegen
to regenerate these from API. PRs are accepted for this :)
Currently, the entire stack runs on Docker. You may deploy it to any server via:
docker compose up -d -f docker-compose.live.yaml
It listens on port 80, it's up to you from here. Make sure to change passwords present in the file. It's not that secret of data, but why risk it?