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🎈 6.0.0 #445

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Sep 30, 2021
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2 changes: 1 addition & 1 deletion CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -15,7 +15,7 @@ set(IGN_CMAKE_VER ${ignition-cmake2_VERSION_MAJOR})
#============================================================================
# Set up the project
#============================================================================
ign_configure_project(VERSION_SUFFIX pre2)
ign_configure_project(VERSION_SUFFIX)

#============================================================================
# Set project-specific options
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56 changes: 33 additions & 23 deletions Changelog.md
Original file line number Diff line number Diff line change
Expand Up @@ -4,15 +4,24 @@

### Ignition Rendering 6.0.0 (20XX-XX-XX)

1. Avoid configure warning when checking ogre-1.10
* [Pull request #411](https://github.com/ignitionrobotics/ign-rendering/pull/411)
* [Pull request #413](https://github.com/ignitionrobotics/ign-rendering/pull/413)

1. Use selection buffer in ray queries (ogre2)
* [Pull request #378](https://github.com/ignitionrobotics/ign-rendering/pull/378)

1. Fix particle effect randomness
* [Pull request #388](https://github.com/ignitionrobotics/ign-rendering/pull/388)

1. Update test config to run ogre 1.x tests in ign-rendering6 on macOS
* [Pull request #407](https://github.com/ignitionrobotics/ign-rendering/pull/407)
* [Pull request #409](https://github.com/ignitionrobotics/ign-rendering/pull/409)

1. Check if key exists in gpu lidar's user data
* [Pull request #396](https://github.com/ignitionrobotics/ign-rendering/pull/396)
* [Pull request #409](https://github.com/ignitionrobotics/ign-rendering/pull/409)

1. Clone visuals and geometries
* [Pull request #397](https://github.com/ignitionrobotics/ign-rendering/pull/397)
* [Pull request #434](https://github.com/ignitionrobotics/ign-rendering/pull/434)

1. Add SetSize API for LidarVisual and markers
* [Pull request #392](https://github.com/ignitionrobotics/ign-rendering/pull/392)
Expand All @@ -23,36 +32,36 @@

1. Prevent default-constructed variants from holding a type
* [Pull request #371](https://github.com/ignitionrobotics/ign-rendering/pull/371)
* [Pull request #396](https://github.com/ignitionrobotics/ign-rendering/pull/396)

1. Temporarily set number of camera pass count per flush to 0 in ogre2 to prevent downstream build failures
* [Pull request #367](https://github.com/ignitionrobotics/ign-rendering/pull/367)

1. Joint visual
* [Pull request #366](https://github.com/ignitionrobotics/ign-rendering/pull/366)
* [Pull request #387](https://github.com/ignitionrobotics/ign-rendering/pull/387)
1. New visuals
1. Joint visual
* [Pull request #366](https://github.com/ignitionrobotics/ign-rendering/pull/366)
* [Pull request #387](https://github.com/ignitionrobotics/ign-rendering/pull/387)

1. Fixing camera projection type test
* [Pull request #361](https://github.com/ignitionrobotics/ign-rendering/pull/361)
1. Center of mass visual
* [Pull request #345](https://github.com/ignitionrobotics/ign-rendering/pull/345)

1. Inertia visual
* [Pull request #326](https://github.com/ignitionrobotics/ign-rendering/pull/326)

1. UserData methods moved from Visual to Node
* [Pull request #358](https://github.com/ignitionrobotics/ign-rendering/pull/358)

1. Replace renderOneFrame for per-workspace update calls
* [Pull request #353](https://github.com/ignitionrobotics/ign-rendering/pull/353)

1. Center of mass visual
* [Pull request #345](https://github.com/ignitionrobotics/ign-rendering/pull/345)

1. Segmentation Camera
* [Pull request #329](https://github.com/ignitionrobotics/ign-rendering/pull/329)
* [Pull request #419](https://github.com/ignitionrobotics/ign-rendering/pull/419)
* [Pull request #443](https://github.com/ignitionrobotics/ign-rendering/pull/443)

1. Stub bounding box camera APIs
* [Pull request #420](https://github.com/ignitionrobotics/ign-rendering/pull/420)

1. Inertia visual
* [Pull request #326](https://github.com/ignitionrobotics/ign-rendering/pull/326)

1. Changed calculation for range clipping
* [Pull request #325](https://github.com/ignitionrobotics/ign-rendering/pull/325)

Expand All @@ -61,9 +70,7 @@

1. Add orthographic view controller
* [Pull request #322](https://github.com/ignitionrobotics/ign-rendering/pull/322)

1. Port codecov to new configuration
* [Pull request #318](https://github.com/ignitionrobotics/ign-rendering/pull/318)
* [Pull request #361](https://github.com/ignitionrobotics/ign-rendering/pull/361)

1. Visualize wireframes
* [Pull request #314](https://github.com/ignitionrobotics/ign-rendering/pull/314)
Expand All @@ -74,13 +81,16 @@
1. From Ogre 2.1 to Ogre 2.2
* [Pull request #272](https://github.com/ignitionrobotics/ign-rendering/pull/272)
* [Pull request #393](https://github.com/ignitionrobotics/ign-rendering/pull/393)
* [Pull request #436](https://github.com/ignitionrobotics/ign-rendering/pull/436)
* [Pull request #426](https://github.com/ignitionrobotics/ign-rendering/pull/426)
* [Pull request #440](https://github.com/ignitionrobotics/ign-rendering/pull/440)

1. All changes merged forward from ign-rendering5
* [Pull request #310](https://github.com/ignitionrobotics/ign-rendering/pull/310)
* [Pull request #331](https://github.com/ignitionrobotics/ign-rendering/pull/331)
* [Pull request #350](https://github.com/ignitionrobotics/ign-rendering/pull/350)
* [Pull request #401](https://github.com/ignitionrobotics/ign-rendering/pull/401)
* [Pull request #406](https://github.com/ignitionrobotics/ign-rendering/pull/406)
1. Documentation updates
* [Pull request #425](https://github.com/ignitionrobotics/ign-rendering/pull/425)
* [Pull request #431](https://github.com/ignitionrobotics/ign-rendering/pull/431)

1. Infrastructure
* [Pull request #318](https://github.com/ignitionrobotics/ign-rendering/pull/318)

### Ignition Rendering 5.X

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8 changes: 4 additions & 4 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -9,10 +9,10 @@

Build | Status
-- | --
Test coverage | [![codecov](https://codecov.io/gh/ignitionrobotics/ign-rendering/branch/main/graph/badge.svg)](https://codecov.io/gh/ignitionrobotics/ign-rendering/branch/default)
Ubuntu Bionic | [![Build Status](https://build.osrfoundation.org/buildStatus/icon?job=ignition_rendering-ci-main-bionic-amd64)](https://build.osrfoundation.org/job/ignition_rendering-ci-main-bionic-amd64)
Homebrew | [![Build Status](https://build.osrfoundation.org/buildStatus/icon?job=ignition_rendering-ci-main-homebrew-amd64)](https://build.osrfoundation.org/job/ignition_rendering-ci-main-homebrew-amd64)
Windows | [![Build Status](https://build.osrfoundation.org/job/ign_rendering-ci-win/badge/icon)](https://build.osrfoundation.org/job/ign_rendering-ci-win/)
Test coverage | [![codecov](https://codecov.io/gh/ignitionrobotics/ign-rendering/branch/ign-rendering6/graph/badge.svg)](https://codecov.io/gh/ignitionrobotics/ign-rendering/branch/ign-rendering6)
Ubuntu Bionic | [![Build Status](https://build.osrfoundation.org/buildStatus/icon?job=ignition_rendering-ci-ign-rendering6-bionic-amd64)](https://build.osrfoundation.org/job/ignition_rendering-ci-ign-rendering6-bionic-amd64)
Homebrew | [![Build Status](https://build.osrfoundation.org/buildStatus/icon?job=ignition_rendering-ci-ign-rendering6-homebrew-amd64)](https://build.osrfoundation.org/job/ignition_rendering-ci-ign-rendering6-homebrew-amd64)
Windows | [![Build Status](https://build.osrfoundation.org/job/ign_rendering-ign-6-win/badge/icon)](https://build.osrfoundation.org/job/ign_rendering-ign-6-win/)

Ignition Rendering is a C++ library designed to provide an abstraction
for different rendering engines. It offers unified APIs for creating
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