-
Notifications
You must be signed in to change notification settings - Fork 9
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
ign_common windows: use gdal #624
Conversation
Signed-off-by: Steve Peters <[email protected]>
Signed-off-by: Steve Peters <[email protected]>
testing: https://build.osrfoundation.org/view/ign-garden/job/ign_common-ci-win/13/
|
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
ign-physics and ign-gazebo should also need it
I think everything that depends on ign-physics and ign-rendering will need it; so we'll have to add a bit more do we want a |
I think it depends on when we plan to tackle |
Looks to me that |
Signed-off-by: Steve Peters <[email protected]>
ok, let's try it: 78d153a |
Signed-off-by: Steve Peters <[email protected]>
I've added the dependency to all garden dependents of ign-physics and ign-rendering in 0bf9af5 I think this is ready for review |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Looks good to me
Needed by gazebosim/gz-rendering#539