Send a wave, catch a wave. A game for Blinks. https://blinks.games/
Players: 2 - infinity
Blinks: 12 - infinity
Playtime: short, to be determined
Try to swamp your opponents with waves.
Try to catch waves to level up the speed your waves travel.
Miss a wave and you lose a life.
Blinks start as ocean tiles, which propogate waves
Long press -> Player Color Select
Single click -> change color
Long press -> lock in color, Player
Double click: Send Wave
Single click: Catch wave
- Success: Increase player's send wave speed
- Failure(too early, too late): Lose life
Long press -> Ocean
- Magenta can't send waves reliably. ¯\_(ツ)_/¯
- Animations need lots of work.
- Out of lives does not disable player from sending waves.
- Resetting to Ocean should run setup maybe, and start fresh? (Refresh lives on Blink)
- Waves of the same color will cancel eachother out.
- Large wholes in the ocean (3-4+ tiles) will create continuous wave generators.