Skip to content

Port of id Tech 4 / Doom 3 engine to WebAssembly / WebGL using Emscripten

License

Notifications You must be signed in to change notification settings

gabrielcuvillier/d3wasm

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

ABOUT

d3wasm is a port of the Doom 3 video game to WebAssembly, with a full WebGL renderer backend.

The goal of d3wasm is to demonstrate the power of WebAssembly, while bringing the idTech4 engine to the web.

Full technical details and online demonstration here:

http://www.continuation-labs.com/projects/d3wasm/

See BUILD.md for build instructions.

Enjoy!

Packages

No packages published

Languages

  • C++ 98.3%
  • C 1.2%
  • CMake 0.4%
  • HTML 0.1%
  • JavaScript 0.0%
  • Shell 0.0%