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Test, Build, and Deploy with GameCI #1431

Test, Build, and Deploy with GameCI

Test, Build, and Deploy with GameCI #1431

Re-run triggered November 26, 2023 15:16
Status Failure
Total duration 1h 41m 3s
Artifacts 1

main.yml

on: workflow_dispatch
Matrix: buildWithLinux
Build for StandaloneOSX
35m 34s
Build for StandaloneOSX
Deploy to the App Store
0s
Deploy to the App Store
Deploy to the Google Play Store
0s
Deploy to the Google Play Store
Deploy to the Web via Firebase
0s
Deploy to the Web via Firebase
Matrix: buildWithWindows
Deploy to the Mac App Store
0s
Deploy to the Mac App Store
Deploy to the Steam Marketplace
0s
Deploy to the Steam Marketplace
Build for WSAPlayer
29m 40s
Build for WSAPlayer
Deploy to the Microsoft Store
5s
Deploy to the Microsoft Store
Announce Release to Social Media
0s
Announce Release to Social Media
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Annotations

1 error and 7 warnings
Deploy to the Microsoft Store
Container operations are only supported on Linux runners
Build for StandaloneLinux64
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for WebGL
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for iOS
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for Android
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for StandaloneWindows
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for StandaloneWindows64
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for WSAPlayer
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.

Artifacts

Produced during runtime
Name Size
cgs-WSAPlayer Expired
1.1 GB