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Test, Build, and Deploy with GameCI #1403

Test, Build, and Deploy with GameCI

Test, Build, and Deploy with GameCI #1403

Manually triggered November 6, 2023 03:56
Status Failure
Total duration 1h 25m 35s
Artifacts 4

main.yml

on: workflow_dispatch
Matrix: buildWithLinux
Build for StandaloneOSX
52m 11s
Build for StandaloneOSX
Deploy to the App Store
0s
Deploy to the App Store
Deploy to the Google Play Store
0s
Deploy to the Google Play Store
Deploy to the Web via Firebase
0s
Deploy to the Web via Firebase
Matrix: buildWithWindows
Deploy to the Mac App Store
8m 37s
Deploy to the Mac App Store
Deploy to the Microsoft Store
0s
Deploy to the Microsoft Store
Deploy to the Steam Marketplace
0s
Deploy to the Steam Marketplace
Announce Release to Social Media
0s
Announce Release to Social Media
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Annotations

3 errors and 7 warnings
Build for StandaloneWindows
Branch is dirty. Refusing to base semantic version on uncommitted changes
Build for StandaloneWindows
There was an error building the project. Please read the logs for details.
Build for StandaloneWindows
Branch is dirty. Refusing to base semantic version on uncommitted changes
Build for StandaloneOSX
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for StandaloneWindows
Changes were made to the following files and folders:
Build for StandaloneWindows
M ProjectSettings/Packages/com.unity.testtools.codecoverage/Settings.json M ProjectSettings/ProjectSettings.asset
Build for StandaloneWindows
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for StandaloneWindows
Changes were made to the following files and folders:
Build for StandaloneWindows
M ProjectSettings/Packages/com.unity.testtools.codecoverage/Settings.json M ProjectSettings/ProjectSettings.asset
Build for StandaloneWindows64
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.

Artifacts

Produced during runtime
Name Size
Card Game Simulator.app Expired
243 MB
cgs-StandaloneLinux64 Expired
1.78 GB
cgs-StandaloneOSX Expired
2.47 GB
cgs-StandaloneWindows64 Expired
1.41 GB