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Ferus is getting redesigned!

For the past few months, I've been writing a CSS3 parser, a HTTP client, a bytecode interpreter, and a renderer for Ferus. It's about time to start assembling everything into one (if you want to be accurate, two) binaries! Everything's getting reworked.

There's also a Nix shell available with all the foreign dependencies Ferus needs.

So far,

  • The old, error prone IPC layer has been replaced with a new IPC library as well!
  • The old firejail-based sandbox has been replaced with Seccomp instead!

Roadmap for the overall project

  • Implementing spawn<XYZ> functions in the master process
  • Implementing the worker process component
  • Implementing the network process component
  • Implementing the renderer process component
  • Implementing the HTML parser process component
  • Implementing the CSS parser process component
  • Plugging the layout engine with ferusgfx
  • Getting Mirage up to speed
  • Finalizing Stylus' API
  • Layout compliance
  • Implementing the JavaScript runtime process component

2024 is gonna be painful fun for me :)

Hacking on Ferus

For details on building/hacking on Ferus, consult the BUILDING.md document.

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A toy web engine written in Nim

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