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Monogame build tool for managing a cleaner workflow to build for different platforms more easily using nim lang.

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exts/monoworkflow

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Usage

monoworkflow build [<runtime>] [-r | -d] [--f=<folder>] [-s]
monoworkflow build_all [-r | -d] [--f=<folder>] [-s]

Json File Explanation

  • dotnet - represents the path to your dotnet exe, if it's in your path just use the command that's set
  • build_folder - is the build folder that you're publishing your dotnet application to
  • self_contained - adds a '--self-contained' command to the dotnet command
  • build_all - is the default RID's that it'll build in your release/debug folder.

Pretty simple stuff.

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Monogame build tool for managing a cleaner workflow to build for different platforms more easily using nim lang.

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