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New tile methods for convenience, all of these methods are also available at the layer level
TiledResource.getTilesByPoint
- Returns any excalibur Tile instances and any metadata for a tile below the world space point providedTiledResource.getTileMetadataByClassName
- renamed fromgetTilesByClassname
. This returns the Tiled metadata for a tile by classname.TiledResource.getTileMetadataByProperty
- renamed fromgetTilesByProperty
. This returns returns the Tiled metadata for a tile by property.TiledResource.getTilesByGid
- get the Excalibur Tile instances and any Tiled metadata for a matching tile by global idTiledResource.getTilesByClassName
- get the Excalibur Tile instances and any Tiled metadata for a mathcing tile by classnameTiledResource.getTilesByProperty
- get the Excalibur Tile instances and and any Tile metadata for a matching property.Entity factories can now be defined after load, but before adding to the scene!
This PR adds