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Graphics

Euccas Chen edited this page Sep 12, 2017 · 2 revisions

RefRast

RefRast == (Microsoft Direct3D) Reference Rasterizer

A provided implementation for testing usage. It gives you a way of testing things like shaders without having the hardware (videocard).

Implements Tessellator

RefRast can be slow

The code builds using WDK (formerly DDK) build system, and building with the command build -cz daytona .

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