Skip to content

This is a simple raycaster written with c++ and sdl

Notifications You must be signed in to change notification settings

ertrod/RaycasterProject

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

27 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Simple C++ Raycaster

This project is build using Bazel with bzlmod build configs. Also this project is build with msvc compiler.

Dependencies

SDL

My fork of SDL2pp - SDL2wrapper

Current progress

  • One level raycasting
  • Textured rendering
  • Ceil and floor casting with different maps
  • Correct enemy rendering

screenshot