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Total Economy v1.6.0

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@ericgrandt ericgrandt released this 17 Jun 18:10
· 513 commits to master since this release

This update changes the structure of configuration files. Please remake your configuration files to avoid errors.


This version was tested on:
Sponge Version: spongeforge-1.11.2-2282-6.1.0-BETA-2357
Forge Version: 13.20.0.2310

If you encounter any issues, please feel free to post them here so we can fix them as soon as possible: https://github.com/Erigitic/TotalEconomy/issues.

Changelog

  • SQL Support
  • Reusable job sets that allow for easier job creation
  • Add option to change location of currency symbol (eg. $5 or 5$)
  • Add growthTrait node to break nodes to support crops (see the farmer job)
  • Add farmer to the default jobs
  • Add /job set <job> <player> command to set another players job
  • Virtual account support
  • CHANGE: Updated format of job info command
  • CHANGE: Commands now properly return as successful or unsuccessful
  • CHANGE: Baltop command now only shows a maximum of 10 balances
  • CHANGE: Added "/money" alias to balance command
  • CHANGE: Pay command no longer works from command blocks or console (Use adminpay)
  • CHANGE: In case of duplicate rewards in a job (across multiple sets) the one giving more exp is chosen rather than the last match
  • CHANGE: No gains from breaking a block placed by any player UNLESS the block is indicating to have a growthTrait