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FoodPoisoningStackFix

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Update of Dyrewulfes mod https://github.com/Dyrewulfe/RW-FoodPoisoningStackFix

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Food poisoned meals no longer taint whole stacks

This changes the mechanism that handles food poisoned meals and how they stack. Normally, if one food poisoned meal gets put onto a stack of 9, each of the 10 total meals will have a 10% chance of causing food poisoning. I felt that was silly, and reworked it so that the number of poisoned meals in a stack is tracked, and when meals are picked up, there is a proper chance of picking up the tainted one(s).

This will make food poisoning cases feel more consistent with your cook’s skill and kitchen’s cleanliness.

Credits: Dyrewulfe

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https://steamcommunity.com/sharedfiles/filedetails/changelog/2843483188]![Image](https://img.shields.io/github/v/release/emipa606/FoodPoisoningStackFix?label=latest%20version&style=plastic&color=9f1111&labelColor=black)

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