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@eevee eevee released this 01 Feb 00:47
· 5 commits to master since this release

Latest binaries are always on the itch.io page.

Changelog:

  • Correct the required LÖVE version to 0.10.1, since we don't work on 0.10.2.
  • Fix several bizarre behaviors when running the game at a very high framerate.
  • Fix a couple issues that could cause the world canvas to be smaller than the window, resulting in the bottom/right edges of the map not being drawn.
  • Allow ringing the large bell more than once.
  • Fix the ship not appearing to be repaired.
  • Clarify the glide instructions slightly.
  • Make it more obvious that the large green block is not solid.
  • Add support for a wide variety of gamepads that LÖVE doesn't recognize out of the box. (Thanks, @mistydemeo!)
  • Possibly fix music failing to play on the title screen. I've been unable to reproduce this myself, so I took a wild stab at it.
  • Remove call to math.mod, which was soft-removed in Lua 5.1. It worked in a stock build of LÖVE, but not necessarily when built against a custom Lua.