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VideoInterface: Cleanup and minor fix in Update. #13396

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Notably, GetHalfLinesPerEvenField was used to calculate the even field boundary.
I think that should be GetHalfLinesPer*Odd*Field, though they are probably usually the same?

Other minor cleanups.

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@iwubcode iwubcode left a comment

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Nice clean up. LGTM. Untested.

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@Dentomologist Dentomologist left a comment

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I was planning to make a very similar PR but wanted to double check I wasn't misunderstanding when the odd/even fields were happening, so +1 on the logic change making sense.

LGTM, briefly tested with a couple games and nothing exploded.

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