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wiiu/render/SetRenderTarget: Remove unneeded GPU synchronization
Build (Nintendo 3DS) #208: Commit e24b719 pushed by GaryOderNichts
June 27, 2025 21:36 1m 0s wiiu-sdl2-2.28
June 27, 2025 21:36 1m 0s
Wii U: Implemented FOREGROUND/BACKGROUND events. (#102)
Build (Nintendo 3DS) #204: Commit d6e0d29 pushed by GaryOderNichts
May 27, 2025 12:17 1m 4s wiiu-sdl2-2.28
May 27, 2025 12:17 1m 4s
wiiu/render: Improve SDL_UpdateTexture performance
Build (Nintendo 3DS) #197: Commit 7210c2f pushed by GaryOderNichts
May 25, 2025 20:50 1m 4s wiiu-sdl2-2.28
May 25, 2025 20:50 1m 4s
Wii U: Add support for swkbd.
Build (Nintendo 3DS) #192: Pull request #100 synchronize by dkosmari
May 22, 2025 04:04 1m 6s dkosmari:wiiu-swkb
May 22, 2025 04:04 1m 6s
wiiu: Improve SDL_UpdateTexture performance + add max texture size
Build (Nintendo 3DS) #190: Pull request #97 opened by Mefiresu
May 17, 2025 07:23 1m 5s Mefiresu:texture-fixes
May 17, 2025 07:23 1m 5s
ogc: remove sub-pixel adjustment when drawing triangles and quads
Build (Nintendo 3DS) #189: Commit 885d78a pushed by WinterMute
April 19, 2025 14:04 1m 0s ogc-sdl-2.28
April 19, 2025 14:04 1m 0s
ogc: remove sub-pixel adjustment when drawing triangles and quads
Build (Nintendo Wii) #103: Commit 885d78a pushed by WinterMute
April 19, 2025 14:04 1m 0s ogc-sdl-2.28
April 19, 2025 14:04 1m 0s
ogc: remove sub-pixel adjustment when drawing triangles and quads
Build (Nintendo GameCube) #108: Commit 885d78a pushed by WinterMute
April 19, 2025 14:04 56s ogc-sdl-2.28
April 19, 2025 14:04 56s
Render to texture fixes
Build (Nintendo 3DS) #188: Pull request #95 opened by mardy
February 25, 2025 18:16 1m 13s mardy:render-to-texture-fixes
February 25, 2025 18:16 1m 13s
Render to texture fixes
Build (Nintendo GameCube) #107: Pull request #95 opened by mardy
February 25, 2025 18:16 1m 9s mardy:render-to-texture-fixes
February 25, 2025 18:16 1m 9s
Render to texture fixes
Build (Nintendo Wii) #102: Pull request #95 opened by mardy
February 25, 2025 18:16 1m 10s mardy:render-to-texture-fixes
February 25, 2025 18:16 1m 10s
ogc: Fix timer precision (#89)
Build (Nintendo Wii) #101: Commit e6a34d4 pushed by WinterMute
February 14, 2025 10:00 1m 1s ogc-sdl-2.28
February 14, 2025 10:00 1m 1s
ogc: Fix timer precision (#89)
Build (Nintendo 3DS) #187: Commit e6a34d4 pushed by WinterMute
February 14, 2025 10:00 1m 9s ogc-sdl-2.28
February 14, 2025 10:00 1m 9s
ogc: Fix timer precision (#89)
Build (Nintendo GameCube) #106: Commit e6a34d4 pushed by WinterMute
February 14, 2025 10:00 59s ogc-sdl-2.28
February 14, 2025 10:00 59s
Wii U: Added SDL_Window to touch events, so they can be mapped to mou…
Build (Nintendo 3DS) #186: Commit 7108cb9 pushed by GaryOderNichts
February 13, 2025 20:00 1m 7s wiiu-sdl2-2.28
February 13, 2025 20:00 1m 7s
wiiu: Add a prevent swap flag
Build (Nintendo 3DS) #184: Pull request #93 synchronize by GaryOderNichts
February 13, 2025 09:44 1m 5s GaryOderNichts:wiiu/render/prevent_swap
February 13, 2025 09:44 1m 5s
wiiu: Add a prevent swap flag
Build (Nintendo 3DS) #183: Pull request #93 opened by GaryOderNichts
February 13, 2025 09:42 1m 12s GaryOderNichts:wiiu/render/prevent_swap
February 13, 2025 09:42 1m 12s
[OGC] Add support for Custom Aspect Ratios
Build (Nintendo 3DS) #180: Pull request #91 synchronize by Fancy2209
February 9, 2025 00:26 1m 4s Fancy2209:Widescreen
February 9, 2025 00:26 1m 4s
[OGC] Add support for Custom Aspect Ratios
Build (Nintendo GameCube) #105: Pull request #91 synchronize by Fancy2209
February 9, 2025 00:26 59s Fancy2209:Widescreen
February 9, 2025 00:26 59s
[OGC] Add support for Custom Aspect Ratios
Build (Nintendo Wii) #100: Pull request #91 synchronize by Fancy2209
February 9, 2025 00:26 59s Fancy2209:Widescreen
February 9, 2025 00:26 59s
[OGC] Add support for Custom Aspect Ratios
Build (Nintendo Wii) #99: Pull request #91 synchronize by Fancy2209
February 7, 2025 22:19 1m 0s Fancy2209:Widescreen
February 7, 2025 22:19 1m 0s