TUN/TAP adapter for D-based applications
First add it to your dub-based project via:
dub add libtun
The Adapter
class provides you with all you need to get started. One can construct a new adapter as follows:
import libtun.adapter;
void main()
{
try
{
TUNAdapter tun = new TUNAdapter("interface0", AdapterType.TUN);
}
catch(TUNException)
{
}
}
Reading and writing is easy:
byte[] data;
try
{
tun.receive(data);
tun.write([65,66,66,65]);
}
catch(TUNException)
{
}
There are two types of adapters:
AdapterType.TUN
- This is for creating a TUN device
AdapterType.TAP
- This is for creating a TAP device
LGPLv3