This repository contains the rulebook and various files used to generate a playable prototype for the game: Scrapbots. Check out the License. Browse the card gallery. I'd love it if you'd playtest on Tabletop Simulator and send me some feedback.
Scrapbots is a deck-building card-battler game set in a post-apocalyptic junk-punk future (Mad Max with robots). You take on the role of a Mechanic, a warlord who commands the remnants of robot armies against their enemies. These warlords are in constant conflict to control the last bits of humanity’s resources. Collect a pile of scrap and cobble together some Scrapbots to smash your opponent.
Scrapbots takes inspiration from deck-building games such as Dominion, Star Realms/Hero Realms, Nightfall and Ascension. It is also inspired by card-battle style games such as Pokemon, KeyForge, Magic: The Gathering and Yu-gi-oh.
The goal of Scrapbots design is to be a fast-paced card-battler that does not require collecting cards or constructing decks. It also aims to be a deck-building game with an emphasis on persistent board elements and hand optimization. It should be easy to learn but still have enough depth to maintain a competitive player’s interest. Games are intended to last ~30 minutes.
This game is a work-in-progress. I'd love to hear your feedback, watch recordings of play, you can even modify the game and send me a pull request.
Play Scrapbots on Tabletop Simulator
Scrapbots cards can be generated using Nandeck.
Scrapbots deck images can be generated for Tabletop Simulator using TTS Deck Editor (included with Tabletop Simulator).
Artwork by Game-icons.net and made available under the Creative Commons 3.0 BY license.
Roboto Mono and Share Tech Mono
This work licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 license. In plain english: you may use and adapt this work for NON-COMMERCIAL purposes, provided that you:
- Give me credit (linking to this page would suffice)
- Make any altered versions you create available under the same license