Simple godot project to place points on a static picture - can be used as a template for other projects.
To run the project, simply import it using Godot Engine 3.1 (not sure of the compatibility of this project with Godot Engine version >= 3.2). Then run the scene file from the "2D" panel. Left click: add a marker. Right Click: delete a marker.
- Windows, MacOS or Linux.
- Godot Engine 3.1 (previous releases): https://godotengine.org/download .
Screen-capture of the project:
- Godot Engine 3.1
- Sylvain Daronnat - Sylvain Daronnat's github