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Enable building on stable Rust & modernize codebase #48
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paavohuhtala
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paavohuhtala
commented
Sep 11, 2022
- Replace LinkedList in LinkedSlab with Vec
- Enable building on stable Rust
- Add id1 to .gitignore
- Add .vscode to .gitignore
- Refactor INPUT_NAMES & INPUT_VALUES into INPUT_MAP
This allows us to replace unstable LinkedList::drain_filter with stable Vec::retain_mut. drain_filter has been unstable since 2017 and isn't likely to stabilize any time soon. I verified with Criterion benchmarks that with a list of 10K items, Vec::retain_mut takes about 1/10th the time of LinkedList::drain_filter. IMHO this is somewhat unintuitive - linked lists are supposed to be efficient at removing random elements. However retain_mut is highly optimized for multiple removals and manages to be more efficient than multiple chained Vec::remove calls. Combined with the memory benefits of linear allocations, I believe this is a performance net positive, or at least not a regression.
Removes #![feature(drain_filter)], which is no longer used.
This allows copying the id1 folder to the project root without accidentally commiting it.
Allows contributors to have individual VS Code config files (e.g format on save), without accidentally commiting them.
This makes it easier to keep track of keyname-value pairs, and removes the need to explicitly specify the length of two arrays. BindInput::from_str is now more efficient because of the HashMap. Also adds four bindings that were missing.
It was pinned to a commit which has been in `master` for over 2 years.
The required PR has been merged.
This was popularized by Bevy; this makes the engine run much better in development builds while still remaining easy to debug in most cases.
Clippy reports this as an error.
Dropping a references does nothing.
Cloning a double reference (&&T) gives just another reference.
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