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# COOPER BRISLAIN | ||
### Software Engineer • Creative Coder | ||
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Reno, NV | ||
[email protected] | ||
cooperbrislain.github.io | ||
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Interdisciplinary Software Engineer and Visual Artist seeking role on a team developing innovative software around Augmented Reality, Virtual Reality, IoT, and other emerging fields. | ||
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## SKILLS | ||
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Excellent written communication skills | ||
Lifelong learner | ||
Critical thinker | ||
Ability to conceptualize complex systems | ||
Adaptable and creative problem solving skills | ||
Able to foresee potential future complications and constraints, designing for extensibility and scalability. | ||
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- Unity | ||
- C# | ||
- Full-Stack Development | ||
- LAMP | ||
- Linux | ||
- Apache | ||
- PHP | ||
- MySQL | ||
- HTML5 | ||
- SCSS | ||
- RegEx | ||
- Node.js | ||
- Front-End Development | ||
- Javascript | ||
- JQuery | ||
- Flash | ||
- Real-Time Graphics for Live Events | ||
- GLSL Shaders | ||
- Quartz Composer | ||
- Projection Mapping | ||
- Video Editing | ||
- Agile Development | ||
- Git | ||
- Trello | ||
- Creative Coding | ||
- Hardware Development | ||
- Arduino | ||
- Object Oriented Programming | ||
- MVC | ||
- Relational Databases | ||
- MySQL | ||
- Content Management Systems | ||
- Joomla | ||
- Wordpress | ||
- Photoshop | ||
- Illustrator | ||
- Photography | ||
- Video Production | ||
- Generative Art | ||
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## EDUCATION | ||
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UC Santa Cruz – Film & Digital Media • 2007 | ||
Napa Valley College; Napa, CA – Computer Science • 2002 | ||
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## COURSEWORK | ||
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Abstract Data Structures | ||
Algorithms | ||
X86 Assembly | ||
Differential Equations | ||
Discrete Math | ||
Linear Algebra | ||
Logic | ||
Digital Media Production | ||
Film Studio Production | ||
Documentary Production | ||
Film Theory | ||
Digital Media Theory | ||
Social Documentation | ||
Java Programming | ||
C Programming | ||
AP Computer Science | ||
Cisco Networking | ||
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## ASSOCIATIONS | ||
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Visual Artist, Opulent Chill • 2017 | ||
Visual Artist, Wormhole; Oakland • 2015–Present | ||
Visual Artist, Camp Question Mark • 2009–)?( | ||
Tech Director, SCTV; UCSC • 2005 | ||
Student Trustee, Napa Valley College • 2002 | ||
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## EXPERIENCE | ||
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### Synesthetic Visioneer, Vektor Selektor • 2010–Present | ||
Create audio-reactive, realtime visual content for live music events. | ||
Employ novel human interface devices including Lemur, LEAP Motion, WiiMote, Kinect, TouchOSC, Arduino for live visual performance. | ||
Design projection and LED mapping for stages. | ||
Solve complex technical challenges in fast-paced environment with limited resources. | ||
Performed live visuals for shows and festivals for world-class performing artists with up to 20,000 in attendance. | ||
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### Full-Stack Engineer, BetterHelp; Sunnyvale, CA • 2016 | ||
Reduced landing page load time by 40%. | ||
Automated financial aid application process. | ||
Implemented Braintree API. | ||
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### Programmer, Visions in Education; Carmichael, CA • 2015 | ||
Modernized student information portal. | ||
Standardized course catalog and event listings. | ||
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### Development Lead; Contractor, Taylor Online Marketing; Aptos, CA • 2010–2017 | ||
Developed and managed front/back-end solutions including database engine, APIs, data validation, and data-routing deployed across 500+ websites and affiliates. | ||
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### Flash/Motion Graphics Engineer, Design Reactor; Campbell, CA • 2008 | ||
Developed interactive Flash website for Disney Parks 2008 campaign. | ||
Assisted with localization for HP campaign | ||
Produced various PayPal promotional materials. | ||
Created Flash-based agency portfolio front-end driven by Expression Engine back-end. | ||
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### Programmer - L2, Jupiter Hosting; Santa Clara, CA • 2007 | ||
Developed custom modules and features for in-house content management system. (Based on Joomla and Drupal) | ||
Optimized MySQL queries for highly-trafficked websites. | ||
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### Classroom Media Support, UCSC Media Services; Santa Cruz, CA • 2006-2007 | ||
Provided technical support to faculty and students using university media equipment including projectors, video cameras, audio systems, and computers. | ||
Maintained readiness of pool of media equipment for rental and checkout, ensuring good working order, cleanliness, and presence of all included components. | ||
Operated service vans on campus while observing high safety standards and awareness in accordance with an active campus with high pedestrian traffic. | ||
Set up and struck A/V and other media equipment for on-campus events. | ||
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### Event Staff, Plan-It Interactive; Concord, CA • 2000 | ||
Set up and struck large interactive play systems for special events. | ||
Regularly loaded and unloaded heavy equipment. | ||
Operated rock-climbing wall, ensuring the correct use of safety equipment and procedures by participants. | ||
Performed on-site troubleshooting and repair of R/C cars. | ||
Drove box trucks with trailers on highway to and from events. | ||
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### Technical Support - Mac, InterX Technologies; Napa, CA • 1997-1998 | ||
Provided support to users of MacOS System 7/8 as well as Windows 95 experiencing dial-up internet connectivity issues. | ||
Assisted web designer with updates to company and customer websites. | ||
Taught introductory class for new Internet users. | ||
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### Mentor - CoreMUD • 1996-2000 | ||
Created areas and experiences for text-based sci-fi online roleplaying game. | ||
Mentored new coders in observance of good coding practices, story and game-world guidelines, balance, and quality. | ||
Created Auction system for trading rare in-game items. | ||
Monitored logs to detect the exploitation of bugs and unintended game imbalances by players seeking to gain an unfair advantage, and issued fixes. | ||
Assisted with major transition and branch of code base. | ||
Played with Legos. |