CodemerxDecompile is a truly multi-platform (Windows/MAC/Linux) .NET decompiler. It is based on the fastest .NET decompiler engine.
CodemerxDecompile is maintained by the original JustDecompile creators and it is a continuation of JustDecompile Engine. Sadly, the original JustDecompile seems to have gone out of support after 2018. Now it returns big time with CodemerxDecompile.
- Extract the archive
- Start
CodemerxDecompile.exe
- Extract the archive using
mkdir CodemerxDecompile && tar -xzpf ./CodemerxDecompile-linux-x64.tar.gz -C CodemerxDecompile
- Start the app using
./CodemerxDecompile/CodemerxDecompile
- Extract the archive:
- ARM64 -
tar -xzpf ./CodemerxDecompile-macos-arm64.tar.gz
- x64 -
tar -xzpf ./CodemerxDecompile-macos-x64.tar.gz
- ARM64 -
- Remove the quarantine attribute using
xattr -d com.apple.quarantine CodemerxDecompile.app
. This is necessary as the app is not signed and MacOS reports it as "CodemerxDecompile is damaged and can't be opened.". - Start
CodemerxDecompile.app
This project is AGPL licensed. It includes JustDecompile Engine and Mono.Cecil libraries which are AGPL and MIT licensed respectively.
Versions < 1.0 are using a trimmed down version of MS Visual Studio Code as UI. Versions > 1.0 have custom built UI based on Avalonia UI.