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feat(loading-screens-five): option to hide busy spinner in loading screen #3198

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tens0rfl0w
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Goal of this PR

Adding an option to allow hiding the busy spinner in the loading screen:
image

How is this PR achieving the goal

Added a fxmanifest entry called loadscreen_hide_busyspinner to allow hiding this.

This PR applies to the following area(s)

FiveM

Successfully tested on

Game builds: 3407

Platforms: Windows (Client)

Checklist

  • Code compiles and has been tested successfully.
  • Code explains itself well and/or is documented.
  • My commit message explains what the changes do and what they are for.
  • No extra compilation warnings are added by these changes.

Fixes issues

/

@github-actions github-actions bot added the invalid Requires changes before it's considered valid and can be (re)triaged label Feb 26, 2025
@prikolium-cfx prikolium-cfx added status:needs planning Hard issues that take time as there's no 'one' obvious way. manual-review PRs that need manual review and work before merging. needs manual verification PRs that need manual verification by testing the change locally and removed invalid Requires changes before it's considered valid and can be (re)triaged labels Mar 6, 2025
@prikolium-cfx prikolium-cfx self-requested a review March 6, 2025 10:28
@IllInuz
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IllInuz commented Mar 13, 2025

Oh this is one of the best PR's i've seen so far.

@prikolium-cfx
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prikolium-cfx commented Mar 21, 2025

Thank you for the contribution. Could you please move this option to ConVar instead? We want to prevent possible issues when many resources overriding same value.

@tens0rfl0w tens0rfl0w force-pushed the feat/loading-screens-five/hide-busyspinner-option branch from 71c56e6 to 4851f83 Compare March 21, 2025 15:52
@tens0rfl0w
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Could you please move this option to ConVar instead?

Done and tested!

@prikolium-cfx prikolium-cfx added ready-to-merge This PR is enqueued for merging and removed status:needs planning Hard issues that take time as there's no 'one' obvious way. manual-review PRs that need manual review and work before merging. needs manual verification PRs that need manual verification by testing the change locally labels Mar 21, 2025
@github-actions github-actions bot added the triage Needs a preliminary assessment to determine the urgency and required action label Mar 21, 2025
@Legacy-TacticalGamingInteractive

ouu! very nice! was just wondering about this two days ago and viola aha

@prikolium-cfx prikolium-cfx merged commit 8f27cb7 into citizenfx:master Mar 24, 2025
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4 participants