A text-based, round-based, old-school, medieval strategy game written in Kotlin.
Download the latest version by saving the JAR file and double-click on it (requires Java to be present).
Basic concepts:
- Trading: Buy and sell resources
- Building: Increase overall production and capacity
- Upgrade: Improve effectiveness of buildings
- Military: Hire units for attack/defense
Resources available:
- Gold: Most things cost money
- Food: People need something to eat or they will starve
- People: They pay taxes so be nice to them
- Land: Buildings require space
On each turn:
- Achievements: Get reward if certain requirements met
- Daily report: See what happened during the night
- Happening: With some luck something unexpected will occur