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charlyb01/README.md

👋 Hi there, I'm Charly

Graduated in the Computer Graphics, I'm looking for a job as a C++ Developer in Canada.
Very interested in complex problem solving, with team spirit and willingness to learn.

As a Minecraft fan, I also create mods during my free time. What I like in this, is to be able to create and to make people happy by communicating with them about a topic that we both love. This would be a pleasure to achieve the same thing for any videogame as a job, or any other subject that would fascinate me, such as geometric modeling, procedural generation, or science related work.

Links

  • GitHub: you're here! But feel free to check also my organization page, where I am making Minecraft mods (see SF Inc)
  • Kitware GitLab: see my contributions to VTK and ParaView, when I was working at Kitware
  • Gravital: a short gravity-based puzzle game, made as a one month-long school project without supervision in Unity
  • Modrinth: if you're interested in my Minecraft mods

📫 How to reach me

Popular repositories

  1. AppMeshPOM AppMeshPOM Public

    School project to modelize terrain with 3D features

    C

  2. charlyb01 charlyb01 Public

    Config files for my GitHub profile.

  3. TinyMesh TinyMesh Public

    Forked from eric-galin/TinyMesh

    Experimenting with Bezier: surfaces and revolution around an axis. Also implements some warping operators.

    C