Releases: charlesangus/DeepC
Windows build for new blurring nodes
This is only a prototype release for new nodes, to request for feedback.
refer to v0.5.6 for the most recent, non prototype builds.
Nodes created for University research project, feedback would be very much appreciated for future development and University evaluation.
Questionnaire available at: google forms link
What's Changed
- Added new DeepCBlur node
- Circular gaussian deep blur
- Spherical gaussian deep blur
- Constrained deep blur on certain depth ranges
- Multiple gaussian kernel qualities
- Multiple RGBA coloring modes
- Added new DeepCDefocus node
- Circular deep defocus blur
- manual near/far DOF planes with falloff rates
- Multiple RGBA coloring modes
Update:
Now with Linux builds for 13.1 and 13.2 (hopefully working)
DeepC Nuke 14 Builds
Nuke 14 Builds
Windows
Windows 10
Visual Studio 2019 MSVC
Linux
Ubuntu 20.04.5 LTS
GNU 9.4.0
MacOS
macOS 11.7.1
AppleClang 13.0
DeepC Build for all Platforms
DeepC Build for current Nuke Release on all platforms
Build Information:
- Windows
Windows 10
Visual Studio 2019 MSVC - Linux
Ubuntu 20.04.5 LTS
GNU 9.4.0 - MacOS
macOS 11.7.1
AppleClang 13.0
Windows build and new nodes
What's Changed
- DeepCConstant with color ramp by @falkhofmann in #58
- Add dropdown to DeepCSaturation, adjusted help by @falkhofmann in #60
- Add vector3 to wrapper methods by @falkhofmann in #61
- Add DeepCMatrix node by @falkhofmann in #63
- Add DeepCHueShift node by @falkhofmann in #65
- Add DeepCPosterize node #66 by @falkhofmann in #67
- Adding Windows Support for DeepC by @jonassorgenfrei in #69
- Update Readme to included Examples Link + remove make file in description by @jonassorgenfrei in #73
- Adding batch script for compiling multiple Versions by @jonassorgenfrei in #78
- Add sample handle to DeepCPMatte by @falkhofmann in #79
- Add DeepCKeymix node by @falkhofmann in #81
Full Changelog: v0.5.5...v0.5.6
Build binaries on CentOS 7.9 with glibc v2.17
fixes #53
The binaries on this release were build on a CentOS 7.9 VM with glibc v2.17 to get in line with the vfxplatform.
More 2d nodes
What's Changed
- Nrusch cmake build by @charlesangus in #26
- Add CMake build by @nrusch in #25
- No fastnoise submodule by @charlesangus in #27
- Add Add node by @falkhofmann in #31
- Add Multiply node by @falkhofmann in #33
- Add Gamma node by @falkhofmann in #35
- Add Clamp node by @falkhofmann in #37
- Add ColorLookup node by @falkhofmann in #39
- fixed-black and white clamp on grade by @falkhofmann in #40
- keep option to removeChannels node by @falkhofmann in #41
- Add CopyBBox node by @falkhofmann in #43
- Add Invert node by @falkhofmann in #45
- Add AdjustBBox node by @falkhofmann in #47
- Update README.md by @falkhofmann in #49
- Add Constant node by @falkhofmann in #50
New Contributors
- @charlesangus made their first contribution in #26
- @nrusch made their first contribution in #25
- @falkhofmann made their first contribution in #31
Full Changelog: v0.5.3...v0.5.4
Fix DeepCShuffle bug
DeepCShuffle was not correctly getting the incoming channels, leading to inconsistent output.
Fix DeepCShuffle and DeepCID
Bugfixes. Changes knob names.
Fix premult output on Matte nodes
v0.5.1 fix premult by alpha output
DeepcShuffle
New node, DeepCShuffle. Simplified version of the shuffle node to get basic shuffle functionality into Deep.