Ray Casting/Tracing in vanilla JS using the P5 Library
I wanted to attempt to ray trace/cast. With my limited knowledge in languages better suited for this. I decided to push myself, by doing such in a language that would be different. Proving to be a challenge, JS was the language of choice for my own use. ( My first public git hub project <3 )
$git clone https://github.com/LegendWasTaken/Ray-Tracing.git
$cd Ray-Tracing/src/
$start index.html
( Nothing to see here )
- 0.1.1
- [#] README.ME
- 0.1.0 First official release!
- [+] Basic ray casting.
- [+] Nice colours to make it easy to look at.
- [#] Multiple walls are supported now ( Wasn't in the first un-released versions )
Distributed under the MIT license. See LICENSE
for more information.
No official way of contributing ( Just do some pull requests )