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Merge pull request #650 from bugsnag/next
Release v7.2.3
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Submodule bugsnag-cocoa
updated
142 files
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Original file line number | Diff line number | Diff line change |
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Feature: Switch Specific Tests | ||
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@switch_only | ||
Scenario: SwitchCacheType set to None | ||
When I run the game in the "PersistEvent" state | ||
And I wait for 5 seconds | ||
And I close the Unity app | ||
And I run the game in the "SwitchCacheNone" state | ||
And I wait to receive an error | ||
Then the error is valid for the error reporting API sent by the Unity notifier | ||
And the exception "message" equals "SwitchCacheNone" | ||
And I discard the oldest error | ||
Then I should receive no requests | ||
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@switch_only | ||
Scenario: Max Cache Size | ||
When I run the game in the "MaxSwitchCacheSize" state | ||
And I wait for 10 seconds | ||
And I close the Unity app | ||
And I run the game in the "(noop)" state | ||
And I wait to receive 1 errors | ||
And the exception "message" equals "LARGE PAYLOAD 2" | ||
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