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Terra Defenders - 2D Shooter

I have created a 2D shooter game made in Unity 3D.

My main goal with this project is to learn and apply art, design and programming concepts. I made this approach to grow my knowledge within my chosen discipline, while art, design and code come together to make a game. To become a better game developer.

Some of the concepts I have learned:

  • Creating 2D games in Unity.
  • Working with 2D sprites.
  • Creating 2D animations.
  • Implementing typical 2D shooter mechanics.
  • Using Unity Prefabs.

Other concepts I've also learned:

  • Creating a complete game loop.
  • Creating UI elements that work across multiple resolutions and aspect ratios.
  • Unity best practices.
  • Unity tips and techniques.

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