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Category Tree #103
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Category Tree #103
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UI/Controls/NodeTree/TreeView.cs
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ReflowChildLayout(ChildBaseNodes); | ||
} catch (Exception ex) { | ||
//Investigate why collection is sometimes modified during reflow | ||
_logger.Info($"Could not recalculate TreeView layout: {ex.Message}"); |
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Why is this an INFO?
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I've now changed it to be a warning.
It's not critical error, and it seems to be quite rare, which is why I haven't fully investigated it yet.
Remove redundant achievement icon code
I've made a few small tweaks and fixes:
UI
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Discord message ID: 1361002020743413971
Fixed the following:
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Category Tree
Designed to help users find pathing categories.
I think it would be good to do a pre-release before doing a public release in order to monitor for any bugs/issues.
General
Achievements
Path navigation
There are 3 ways to quickly navigate to a category in the tree:
Icons
The entity textures are displayed side by side as can be seen in this example where the entities underneath the categories have 5 different textures:
Missing
Discussion Reference
https://discord.com/channels/531175899588984842/958231812780474409/1342005038624542731
Related Github issues
#99 [Suggestion] Quick action : show markers parent category in main menu ?
#90 Enhanced Marker UI
#43 Search for categories
Is this a breaking change?
No, I don't think so.