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bensmooth/raytracer
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1) Run doBuildAndRender.sh 2) All output will be in the renders/ directory. NOTE: The Perlin shader uses the implementation off of his website. Look at Perlin.c, Perlin.h, PerlinShader.cpp, and PerlinShader.h to decide how much credit is deserved.
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Homemade raytracer. Supports reflections and loading scenes from XML.
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