- AWSD - movement
- right click - action based on 'addigPath' | default is trees, otherwise its adding path
- in default places a tree
- in 'addigPath' it activates control right and control left
- shift + right click - changing addigPath
- control left - first node
- control right - second node
- tilesets
- 0 void
- 1 grass
- 2 dryland
-
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