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Feature/mac support #63

Feature/mac support

Feature/mac support #63

Workflow file for this run

name: Build package
on:
push:
branches: [master]
pull_request:
jobs:
test:
name: Run Build for ${{ matrix.unityVersion }} ${{ matrix.unityVersion }}
runs-on: ubuntu-latest
strategy:
fail-fast: false
matrix:
projectPath:
- test-package
unityVersion:
- 2019.4.40f1
targetPlatform:
- StandaloneOSX
- StandaloneWindows
- StandaloneWindows64
- StandaloneLinux64
- iOS
- Android
- WebGL
steps:
- name: Checkout Repo
uses: actions/checkout@v4
with:
lfs: true
- name: Setup Environment
run: |
mkdir ${{ matrix.projectPath }}
mv Editor Runtime Tests Android iOS Windows package.json ${{ matrix.projectPath }}/
- if: matrix.targetPlatform == 'Android'
uses: jlumbroso/[email protected]
- uses: game-ci/unity-builder@v4
name: Build game for platform ${{ matrix.targetPlatform }}
env:
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
with:
unityVersion: ${{ matrix.unityVersion }}
targetPlatform: ${{ matrix.targetPlatform }}
projectPath: ${{ matrix.projectPath }}/
allowDirtyBuild: true