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This project is written in C and uses CMake as a build system. It shows how we can make a basic animation using SDL2 : Flying plane. Mirror of https://gitlab.com/aminosbh/flying-plane-sdl-animation

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Flying plane SDL2 animation

This project is written in C and uses CMake as a build system.
It shows how we can make a basic animation using SDL2 : Flying plane.

It could be used as a base for any SDL2 game. Just fork it, clone it and execute the rename_project.sh script. You will be prompted to enter the new project name, the new executable name and the new git repository, but you can keep the autodetected values. Finally, just commit and push the result to your repository.

Dependencies

On Debian/Ubuntu based distributions, use the following command:

sudo apt install git build-essential pkg-config cmake cmake-data libsdl2-dev libsdl2-image-dev libsdl2-gfx-dev

Optional packages:

sudo apt install libsdl2-ttf-dev libsdl2-net-dev libsdl2-mixer-dev

Build instructions

# Clone this repo
git clone https://gitlab.com/aminosbh/flying-plane-sdl-animation.git
cd flying-plane-sdl-animation

# Create a build folder
mkdir build
cd build

# Build
cmake ..
make

# Run
./flying-plane-sdl-animation

Note: To use SDL2_ttf, SDL2_net or SDL2_mixer, you should uncomment some instructions in the CMakeLists.txt file and re-execute the make command.

Open the project with an IDE under Linux

See IDE_USAGE.md for details.

License

Author: Amine B. Hassouna @aminosbh

This project is distributed under the terms of the MIT license <LICENSE>.

The images under the assets directory are distributed under different licenses:

About

This project is written in C and uses CMake as a build system. It shows how we can make a basic animation using SDL2 : Flying plane. Mirror of https://gitlab.com/aminosbh/flying-plane-sdl-animation

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